Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/14150
Full metadata record
DC FieldValueLanguage
dc.contributor.authorDiogo Schaffer-
dc.contributor.authorConrado Boeira-
dc.contributor.authorMaurer, Guilherme-
dc.contributor.authorGabriel Rockenbach-
dc.contributor.authorAndré Antonitsch-
dc.contributor.authorSoraia Raupp Musse-
dc.date.accessioned2019-02-22T12:45:05Z-
dc.date.available2019-02-22T12:45:05Z-
dc.date.issued2018-
dc.identifier.urihttp://hdl.handle.net/10923/14150-
dc.language.isopt_BR-
dc.relation.ispartofProceedings of SBGames 2018, 2018, Brasil.-
dc.rightsopenAccess-
dc.titleSimulating Virtual Humans Crowds in Facilities-
dc.typeconferenceObject-
dc.date.updated2019-02-22T12:45:04Z-
Appears in Collections:Apresentação em Evento

Files in This Item:
File Description SizeFormat 
Simulating_Virtual_Humans_Crowds_in_Facilities.pdf606,75 kBAdobe PDFOpen
View


All Items in PUCRS Repository are protected by copyright, with all rights reserved, and are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License. Read more.