Please use this identifier to cite or link to this item: https://hdl.handle.net/10923/20606
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dc.contributor.authorPaulo Silas Severo de Souza-
dc.contributor.authorJaline Mombach-
dc.contributor.authorROSSI, FABIO D.-
dc.contributor.authorTiago Coelho Ferreto-
dc.date.accessioned2021-12-21T13:46:17Z-
dc.date.available2021-12-21T13:46:17Z-
dc.date.issued2019-
dc.identifier.urihttps://hdl.handle.net/10923/20606-
dc.language.isoen-
dc.relation.ispartofProceedings of the 2019 IEEE International Conference on Advanced Learning Technologies, 2019, Brasil.-
dc.rightsopenAccess-
dc.titleGAMED: Gamification-Based Assessment Methodology for Final Project Development-
dc.typeconferenceObject-
dc.date.updated2021-12-21T13:46:16Z-
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