Campo DC | Valor | Idioma |
dc.contributor.author | Lucas Andreotti | - |
dc.contributor.author | morgana luiza weber | - |
dc.contributor.author | Tiago Luz da Silva | - |
dc.contributor.author | Victor Flávio de Andrade Araújo | - |
dc.contributor.author | Soraia Raupp Musse | - |
dc.date.accessioned | 2021-12-17T17:42:21Z | - |
dc.date.available | 2021-12-17T17:42:21Z | - |
dc.date.issued | 2021 | - |
dc.identifier.uri | https://hdl.handle.net/10923/20534 | - |
dc.language.iso | en | - |
dc.relation.ispartof | Proceedings of Simpósio Brasileiro de Jogos e Entretenimento Digital 2021, 2021, Brasil. | - |
dc.rights | openAccess | - |
dc.title | Perception of Charisma, Comfort, Micro and Macro Expressions in Computer Graphics Characters | - |
dc.type | conferenceObject | - |
dc.date.updated | 2021-12-17T17:42:20Z | - |
Aparece en las colecciones: | Apresentação em Evento
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